PM3.02 - Kirby - Action - 0x12b

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  2. PreviousInterruptAddRequirement(OnGround)
  3. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (InAir) }
  4. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  5. IntVariableSet { variable: RandomAccessInt (0x0), value: 497 }
  6. IntVariableSet { variable: RandomAccessInt (0x1), value: 501 }
  7. Subroutine(0x35614)

Exit Script