PM3.02 - Kirby - Action - 0x1bd
Entry Script
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- CreateInterrupt { interrupt_id: Some(10044), action: Dash, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc32))) }
- PreviousInterruptAddRequirement((InternalConstantInt (0x5209) LessThan InternalConstantInt (0x59f7)))
- PreviousInterruptAddRequirement(OnGround)
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
- if (OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- ChangeSubactionRestartFrame(SpecialNShoot_2)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(0)
- ChangeSubactionRestartFrame(SpecialAirNShoot_2)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- loop Infinite times:
- LoopRest
- if (OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- ChangeSubaction(SpecialNShoot_2)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(0)
- ChangeSubaction(SpecialAirNShoot_2)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
Exit Script
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(445)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(446)))
- IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(447)))
- ArticleRemove(13)