PM3.02 - Kirby - Action - 0x1bd
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(OnGround)
 - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
 - PreviousInterruptAddRequirement(InAir)
 - CreateInterrupt { interrupt_id: Some(10044), action: Dash, requirement: ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc32))) }
 - PreviousInterruptAddRequirement((InternalConstantInt (0x5209) LessThan InternalConstantInt (0x59f7)))
 - PreviousInterruptAddRequirement(OnGround)
 - PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
 - if (OnGround) 
- SetEdgeSlide(Unknown(2))
 - SetAirGround(6)
 - ChangeSubactionRestartFrame(SpecialNShoot_2)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 
 - else
- SetEdgeSlide(Airbourne)
 - SetAirGround(0)
 - ChangeSubactionRestartFrame(SpecialAirNShoot_2)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 
 - loop Infinite times: 
- LoopRest
 - if (OnGround) 
- SetEdgeSlide(Unknown(2))
 - SetAirGround(6)
 - ChangeSubaction(SpecialNShoot_2)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
 
 - else
- SetEdgeSlide(Airbourne)
 - SetAirGround(0)
 - ChangeSubaction(SpecialAirNShoot_2)
 - UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
 
 
 
            Exit Script
            - if ((InternalConstantInt(CurrentAction) NotEqual scalar(445))) 
- IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(446)))
 - IfStatementAnd ((InternalConstantInt(CurrentAction) NotEqual scalar(447)))
 - ArticleRemove(13)