PM3.02 - Kirby - Action - 0x131

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. BoolVariableSetFalse { variable: RandomAccessBool(EnableActionTransition) }
  3. CreateInterrupt { interrupt_id: None, action: 0x132, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  5. CallEveryFrame { thread_id: 9, script: 0x36304 }
  6. ChangeSubactionRestartFrame(FinalDownNabe)
  7. loop Infinite times:
    1. if (OnGround)
      1. SetEdgeSlide(StayOn)
      2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
    2. else
      1. SetEdgeSlide(Unknown(6))
      2. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
    3. LoopRest

Exit Script

  1. Subroutine(0x35eec)