PM3.6 - Ganondorf - Subroutine - 0x1c2a8
- if (BoolIsTrue RandomAccessBool(SpecialsMovement))
- IfStatementAnd (not(BoolIsTrue RandomAccessBool(EnableGlide)))
- Subroutine(0xe1b0)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
- if (BoolIsTrue RandomAccessBool(EnableJabLoop))
- IfStatementAnd (not(BoolIsTrue RandomAccessBool (0x15)))
- Subroutine(0xe1d0)
- BoolVariableSetTrue { variable: RandomAccessBool (0x15) }