PM3.6 - Ganondorf - Subroutine - 0x28e98

  1. SetAirGround(10)
  2. if ((InternalConstantInt(VerticalCharacterVelocity) LessThan scalar(-2)))
    1. BoolVariableSetTrue { variable: LongtermAccessBool(CanNotTeeter) }
    2. FloatVariableSet { variable: LongtermAccessFloat (0x6), value: InternalConstantInt(HorizontalCharacterVelocity) }
    3. SetVelocity { x_vel: 0.0, y_vel: 0.0 }
    4. AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(6))), y_vel: Constant(-2.0) }
    5. BoolVariableSetFalse { variable: LongtermAccessBool(CanNotTeeter) }
  3. ChangeSubactionRestartFrame(SpecialAirLwEndAir)