PM3.6 - Ganondorf - Common Subroutine 0x1efac
            - if (BoolIsTrue RandomAccessBool (0x11)) - IfStatementAnd (not(BoolIsTrue RandomAccessBool(SpecialsMovement)))
- TagDisplay(true)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
 
- else- if (not(BoolIsTrue RandomAccessBool (0x11))) - IfStatementAnd (BoolIsTrue RandomAccessBool(SpecialsMovement))
- TagDisplay(false)
- BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }