PM3.6 - Ike - Action - 0x103
Entry Script (Common)
- ChangeSubactionRestartFrame(DamageFlyN)
- CreateInterrupt { interrupt_id: Some(10012), action: HitGroundTumble, requirement: (OnGround) }
- CreateInterrupt { interrupt_id: None, action: DamageFall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- Subroutine(0x1424c)
- Subroutine(0xb1fc)
- Subroutine(0xb37c)
Exit Script (Common)