PM3.6 - Ike - Action - 0xb5 SwimDamage
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Swim, requirement: (AnimationEnd) }
- Subroutine(0x1c464)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- ChangeSubactionRestartFrame(SwimUpDamage)
- else
- ChangeSubactionRestartFrame(SwimUp)
Exit Script (Common)