PM3.6 - Samus - Action - 0x124

Entry Script

  1. Posture(3)
  2. Posture(4)
  3. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
  4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  5. if (BoolIsTrue RandomAccessBool(SpecialsMovement))
    1. ChangeSubactionRestartFrame(Special)
    2. BoolVariableSetFalse { variable: RandomAccessBool(SpecialsMovement) }
  6. else
    1. ChangeSubaction(Special)
  7. SetEdgeSlide(StayOn)
  8. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  9. PreviousInterruptAddRequirement(InAir)
  10. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  11. PreviousInterruptAddRequirement(OnGround)

Exit Script