PM3.6 - Samus - Action - 0x61 PassiveStand
            Entry Script (Common)
            - Subroutine(0x9019b298)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual scalar(0))) - ChangeSubactionRestartFrame(PassiveStandF)
 
- else- ChangeSubactionRestartFrame(PassiveStandB)
 
Exit Script (Common)