PM3.6 - Snake - Action - 0x119
            Entry Script
            - CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (AnimationEnd) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 471 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 470 }
- UnknownEvent { namespace: 0x10, code: 0x13, unk1: 0x0, arguments: [Value(4)] }
- loop Infinite times: - if (OnGround) - SetEdgeSlide(StayOn)
- SetAirGround(6)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x1))) - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
 
- else- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- EnableInterrupt(10000)
- DisableInterrupt(10002)
 
- else- SetEdgeSlide(Airbourne)
- SetAirGround(0)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x0))) - UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
 
- else- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
 
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- DisableInterrupt(10000)
- EnableInterrupt(10002)
 
- LoopRest
 
Exit Script
            - ArticleRemove(5)