PM3.6 - Snake - Action - 0xb8 SwimEnd

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Swim, requirement: (AnimationEnd) }
  2. CreateInterrupt { interrupt_id: None, action: SwimTurn, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31))) }
  3. Subroutine(0x1c5dc)
  4. Subroutine(0x1c65c)
  5. ChangeSubactionRestartFrame(SwimEnd)

Exit Script (Common)