PM3.6 - Snake - Action - 0x11d

Entry Script

  1. FloatVariableSet { variable: LongtermAccessFloat(SpecialLandingLag), value: 10 }
  2. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
  3. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(InAir)
  5. ChangeSubactionRestartFrame(SpecialAirLwGround)

Exit Script

  1. if (ArticleExists value(4))
    1. IfStatementAnd (Unknown(24) value(4))
    2. Subroutine(0x19928)