PM3.6 - Snake - Action - 0x78 CliffEscape

Entry Script (Common)

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(OnGround)
  4. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
  5. PreviousInterruptAddRequirement(HoldingALedge)
  6. if ((InternalConstantInt(Damage) LessThan InternalConstantInt (0xc79)))
    1. ChangeSubactionRestartFrame(CliffEscapeQuick)
  7. else
    1. ChangeSubactionRestartFrame(CliffEscapeSlow)

Exit Script (Common)