PM3.6 - Snake - Action - 0x12e

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
  3. ChangeSubactionRestartFrame(SpecialNClose)
  4. AllowInterrupts

Exit Script