Brawl - Bowser - Action - 0x121
Entry Script
- ChangeSubactionRestartFrame(SpecialSLanding)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
Exit Script