Brawl - Bowser - Action - 0x116 Final
Entry Script
- FinalSmashEnter
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- UnknownEvent { namespace: 0x1f, code: 0x11, unk1: 0x0, arguments: [Value(2)] }
- if (OnGround)
- SetEdgeSlide(StayOn)
- ChangeSubactionRestartFrame(FinalStart)
- else
- SetEdgeSlide(Airbourne)
- ChangeSubactionRestartFrame(FinalAirStart)
- SetAirGround(50)
- CreateInterrupt { interrupt_id: None, action: 0x122, requirement: (AnimationEnd) }
Exit Script
- FinalSmashExit