Brawl - Bowser - Action - 0xb6 Swim
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: SwimTurn, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThanOrEqual InternalConstantInt (0xc31))) }
- CreateInterrupt { interrupt_id: None, action: SwimF, requirement: ((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc2d))) }
- Subroutine(0x1c5dc)
- Subroutine(0x1c65c)
- Subroutine(0x1c464)
- ChangeSubactionRestartFrame(Swim)
Exit Script (Common)