Brawl - Fox - Action - 0x118
Entry Script
- if (OnGround)
- SetEdgeSlide(Unknown(2))
- SetAirGround(6)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialHiLanding)
- EnableInterrupt(10146)
- else
- SetEdgeSlide(Airbourne)
- SetAirGround(10)
- CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
- ChangeSubactionRestartFrame(SpecialHiFall)
- EnableInterrupt(10026)
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
Exit Script