Brawl - Fox - Action - 0x16 LandingHeavy
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- if (not(BoolIsTrue LongtermAccessBool(HasHammer)))
- IfStatementAnd (not((InternalConstantInt(HeldItem) Equal scalar(0))))
- Subroutine(0xf6bc)
- CallEveryFrame { thread_id: 9, script: 0xf464 }
- else
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
Exit Script (Common)