Brawl - Fox - Action - 0x1e EscapeN
Entry Script (Common)
- ControllerUnk01
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(EscapeN)
- Rumble { unk1: 24, unk2: 0 }
- CallEveryFrame { thread_id: 9, script: 0x116a4 }
Exit Script (Common)