Brawl - Mario - Action - 0x118
Entry Script
- CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (AnimationEnd) }
- UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(2), Value(1)] }
- if ((LongtermAccessInt(Temp1) LessThan InternalConstantInt (0x5dc1)))
- IntVariableSet { variable: RandomAccessInt (0x0), value: 470 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 474 }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(2), Bool(false)] }
- else
- IntVariableSet { variable: RandomAccessInt (0x0), value: 471 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 475 }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(3), Bool(false)] }
- loop Infinite times:
- if (OnGround)
- SetAirGround(6)
- SetEdgeSlide(Unknown(2))
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- EnableInterrupt(10000)
- DisableInterrupt(10002)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(0), Requirement { flip: false, ty: InAir }] }
- else
- SetAirGround(0)
- SetEdgeSlide(Airbourne)
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- EnableInterrupt(10002)
- DisableInterrupt(10000)
- UnknownEvent { namespace: 0x4, code: 0x1, unk1: 0x0, arguments: [Value(1), Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- IntVariableSet { variable: LongtermAccessInt(Temp1), value: 0 }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24002 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 65 })] }
- UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(2), Value(0)] }