Brawl - Snake - Action - 0x11b
Entry Script
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- CreateInterrupt { interrupt_id: None, action: 0x12f, requirement: (ButtonTap) }
- UnknownEvent { namespace: 0x0, code: 0xd, unk1: 0x0, arguments: [Requirement { flip: false, ty: Unknown(25) }, Value(34), Scalar(8.0), Scalar(0.0), Scalar(0.0)] }
- CreateInterrupt { interrupt_id: None, action: 0x11e, requirement: (ButtonTap) }
- else
- if (OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (ButtonTap) }
- else
- CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (ButtonTap) }
Exit Script