Brawl - Snake - Action - 0xc JumpAerial
            Entry Script (Common)
            - ControllerUnk01
- ControllerUnk02
- IntVariableIncrement { variable: LongtermAccessInt(JumpsUsed) }
- Subroutine(0x21c50)
- Subroutine(0x218f0)
- CreateInterrupt { interrupt_id: None, action: FallAerial, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(InAir)
- if ((InternalConstantInt (0x5a92) NotEqual scalar(0))) - IfStatementAnd (not(BoolIsTrue LongtermAccessBool (0x16)))
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- Subroutine(0xb9f4)
 
- if ((InternalConstantInt(ControlStickXAxisRelativeReverse) GreaterThanOrEqual InternalConstantInt (0xc43))) - ChangeSubactionRestartFrame(JumpAerialB)
 
- else- ChangeSubactionRestartFrame(JumpAerialF)
 
- if (BoolIsTrue LongtermAccessBool(HasScrewAttack)) - SoundEffect1(8108)
 
- CallEveryFrame { thread_id: 9, script: 0xe20c }
Exit Script (Common)