Brawl - Snake - Action - 0x120
Entry Script
- CreateInterrupt { interrupt_id: Some(10000), action: Wait, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: Some(10002), action: Fall, requirement: (AnimationEnd) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 494 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 490 }
- Goto(0x18e40)
Exit Script
- Subroutine(0x18f70)