Brawl - Snake - Action - 0x114 SpecialHi

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: 0x117, requirement: (AnimationEnd) }
  2. BoolVariableSetTrue { variable: LongtermAccessBool(VelocityIgnoreHitstun) }
  3. if (ArticleExists value(3))
    1. UnknownEvent { namespace: 0x10, code: 0x7, unk1: 0x0, arguments: [Value(3), Value(3)] }
  4. IntVariableSet { variable: RandomAccessInt (0x0), value: 462 }
  5. IntVariableSet { variable: RandomAccessInt (0x1), value: 463 }
  6. Goto(0x18e40)

Exit Script

  1. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
  2. Case(279)
  3. UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
  4. UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
  5. ArticleRemove(3)
  6. EndSwitch