Brawl - Snake - Action - 0x6d Footstool
            Entry Script (Common)
            - if (ButtonPress value(2)) - BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- ControllerUnk02
 
- else- ControllerUnk01
 
- IntVariableIncrement { variable: LongtermAccessInt(FootstoolCount) }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23073 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 6 })] }
- BoolVariableSetTrue { variable: RandomAccessBool (0x7) }
- CreateInterrupt { interrupt_id: None, action: Jump, requirement: (AnimationEnd) }
- CreateInterrupt { interrupt_id: None, action: Jump, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- CreateInterrupt { interrupt_id: None, action: Jump, requirement: (not(IsThrowingSomeone value(3))) }
- CallEveryFrame { thread_id: 9, script: 0x165a4 }
Exit Script (Common)
            - UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23073 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 6 })] }