Brawl - Snake - Action - 0x113 SpecialS

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: 0x120, requirement: (AnimationEnd) }
  2. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableActionTransition))
  3. CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (AnimationEnd) }
  4. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool (0x11))
  5. CreateInterrupt { interrupt_id: None, action: 0x11f, requirement: (AnimationEnd) }
  6. Posture(3)
  7. Posture(4)
  8. UnknownEvent { namespace: 0xc, code: 0x1, unk1: 0x0, arguments: [] }
  9. IntVariableSet { variable: RandomAccessInt (0x0), value: 496 }
  10. IntVariableSet { variable: RandomAccessInt (0x1), value: 492 }
  11. Subroutine(0x18e40)

Exit Script

  1. Subroutine(0x18f70)