Brawl - Snake - Action - 0x122
Entry Script
- Subroutine(Offset { offset: 0xffffffff, origin: 0x1b6c0 })
- FloatVariableSet { variable: RandomAccessFloat (0x8), value: -1 }
- Subroutine(0x1b62c)
- CallEveryFrame { thread_id: 9, script: 0x1b5cc }
Exit Script
- Subroutine(0x1b0f4)