Brawl - Yoshi - Subaction - SpecialSStart
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Stats
IASA: |
None |
Subaction Index: |
0x1d4 |
Scripts
Main
- DeleteAllHitBoxes
- AsyncWait(8.0)
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
GFX
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
SFX
- SoundEffectStop(2999)
- SoundEffect1(3000)
Other
- RumbleLoop { unk1: 3, unk2: 20 }