Brawl - Sonic - Subaction - SpecialSStart

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Stats

IASA: None
Subaction Index: 0x1d6

Scripts

Main

    GFX

    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

    SFX

    1. SoundEffect1(6478)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(2.0)
    3. ItemVisibility(false)
    4. AsyncWait(3.0)
    5. SlopeContourStand { leg_bone_parent: 0 }
    6. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }