Brawl - Sonic - Subaction - SpecialLwStart

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Stats

IASA: None
Partially Intangible: 4-12
Subaction Index: 0x1e7

Scripts

Main

    GFX

    1. GraphicEffect(GraphicEffect { graphic: 39, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

    SFX

    1. SoundEffect1(6478)

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }
    2. AsyncWait(3.0)
    3. SlopeContourStand { leg_bone_parent: 0 }
    4. ItemVisibility(false)
    5. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
    6. Subroutine(0x2430)
    7. AsyncWait(4.0)
    8. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }