Brawl - Sonic - Subaction - PassiveWallJump

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Stats

IASA: None
Partially Intangible: 9-41
Subaction Index: 0xc2

Scripts

Main

    GFX

      SFX

      1. SoundEffect1(6519)

      Other

      1. ItemVisibility(false)
      2. AsyncWait(7.0)
      3. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
      4. AsyncWait(8.0)
      5. loop 4 times:
        1. Subroutine(0x2430)
        2. SyncWait(3.0)
        3. Subroutine(0x24c8)
        4. SyncWait(3.0)
      6. AsyncWait(39.0)
      7. ItemVisibility(true)
      8. NormalizePhysics