Brawl - Sonic - Subaction - SpecialSSpin

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Stats

IASA: None
Partially Intangible: 1-61
Hitboxes active: 6-34
Hitbox set 0 hits: 6
Subaction Index: 0x1e3

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:6-34

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 7 60 73 361 Normal Kick 5 5

Scripts

Main

  1. UnknownEvent { namespace: 0x14, code: 0x1, unk1: 0x0, arguments: [Value(1)] }
  2. AsyncWait(5.0)
  3. CreateHitBox(HitBoxArguments { bone_index: 21, hitbox_id: 0, set_id: 0, damage: Constant(7.0), trajectory: 361, wdsk: 0, kbg: 73, shield_damage: 0, bkb: 60, size: 3.4, x_offset: 0.0, y_offset: 0.0, z_offset: 1.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Spin, clang: true, unk5: true, direct: true, unk6: 0 })
  4. AsyncWait(10.0)
  5. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  6. UnknownEvent { namespace: 0x14, code: 0x0, unk1: 0x0, arguments: [Value(1)] }
  7. AsyncWait(34.0)
  8. DeleteAllHitBoxes
  9. AsyncWait(39.0)
  10. LedgeGrabEnable(EnableInFrontAndBehind)

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 48, graphic: 5, bone: 81, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 48, graphic: 6, bone: 0, x_offset: 0.0, y_offset: 5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. SoundEffect1(6485)
  2. SoundEffect1(6490)

Other

  1. Subroutine(0x2430)
  2. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
  3. ItemVisibility(false)
  4. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }