Brawl - Sonic - Subaction - AttackLw4Start

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Stats

IASA: None
Partially Intangible: 14-15
Subaction Index: 0x5f

Scripts

Main

    GFX

    1. AsyncWait(5.0)
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 0, x_offset: 4.0, y_offset: 10.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })

    SFX

      Other

      1. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 5 }
      2. AsyncWait(5.0)
      3. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(2), Bool(true)] }
      4. ItemVisibility(false)
      5. AsyncWait(6.0)
      6. UnknownEvent { namespace: 0x17, code: 0x1, unk1: 0x0, arguments: [] }
      7. AsyncWait(13.0)
      8. Subroutine(0x2430)
      9. AsyncWait(15.0)
      10. Subroutine(0x24c8)
      11. NormalizePhysics