Brawl - Sonic - Subaction - AttackS3Hi

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Stats

IASA: 36
Hitboxes active: 6, 8-11
Hitbox set 0 hits: 6, 8
Subaction Index: 0x4f

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frame:6

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 2 4 60 70 28 Normal Kick 3 4

Frames:8-11

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 7 10 115 361 Normal Kick 5 5
0 1 5 10 115 361 Normal Kick 4 4
0 2 5 10 115 361 Normal Kick 4 4

Scripts

Main

  1. Goto(AttackS3S Main 0x14f10)

GFX

    SFX

    1. AsyncWait(5.0)
    2. SoundVoiceLow
    3. SoundEffect1(6562)

    Other

    1. SlopeContourStand { leg_bone_parent: 2 }
    2. AsyncWait(1.0)
    3. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
    4. AsyncWait(5.0)
    5. Rumble { unk1: 17, unk2: 0 }
    6. AsyncWait(28.0)
    7. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 2 }