PM3.6 - Bowser - Action - 0x2d AttackLw4Start
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: Some(10095), action: AttackLw4Hold, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(ButtonHeld value(0))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: Some(10093), action: AttackLw4, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- ChangeSubactionRestartFrame(AttackLw4Start)
Exit Script (Common)