PM3.6 - Falco - Subaction - CustomAnimShine
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Stats
IASA: |
None |
Subaction Index: |
0x1e0 |
Scripts
Main
- DeleteAllHitBoxes
- ChangeHurtBoxStateAll { state: Normal }
- loop Infinite times:
- AddVelocity { x_vel: Constant(0.0), y_vel: Constant(-0.019) }
- if ((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0)))
- Posture(3)
- Posture(4)
- SyncWait(1.0)
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1310725), Bool(false), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1310727), Bool(false), Bool(true)] }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 20, graphic: 5, bone: 18, x_offset: -0.5, y_offset: 0.0, z_offset: 1.5, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 20, graphic: 7, bone: 0, x_offset: 0.0, y_offset: 7.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- loop Infinite times:
- FlashEffectOverlay { red: 0, green: 255, blue: 255, alpha: 96 }
- SyncWait(2.0)
- RemoveFlashEffect
- SyncWait(1.0)
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(1.0)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }