PM3.6 - Falco - Subaction - CustomAnimShineHit

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |

Stats

IASA: None
Subaction Index: 0x3b

Scripts

Main

    GFX

    1. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1310725), Bool(false), Bool(true)] }
    2. UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1310727), Bool(false), Bool(true)] }
    3. ExternalGraphicEffect(ExternalGraphicEffect { file: 20, graphic: 12, bone: 0, x_offset: 0.0, y_offset: 7.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }
      2. Rumble { unk1: 14, unk2: 0 }