PM3.6 - Wolf - Subaction - AttackDash
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Stats
IASA: |
40 |
Hitboxes active: |
11-15 |
Hitbox set 0 hits: |
11 |
Subaction Index: |
0x4e |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:11-15
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shield Dmg |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
9 |
35 |
100 |
98 |
Slash |
Slash |
1 |
6 |
5 |
|
0 |
1 |
9 |
35 |
100 |
74 |
Slash |
Slash |
1 |
6 |
5 |
|
Scripts
Main
- AsyncWait(10.0)
- CreateHitBox(HitBoxArguments { bone_index: 26, hitbox_id: 0, set_id: 0, damage: Constant(9.0), trajectory: 98, wdsk: 0, kbg: 100, shield_damage: 1, bkb: 35, size: 3.5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 60, hitbox_id: 1, set_id: 0, damage: Constant(9.0), trajectory: 74, wdsk: 0, kbg: 100, shield_damage: 1, bkb: 35, size: 4.5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 2, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- AsyncWait(15.0)
- DeleteAllHitBoxes
- AsyncWait(39.0)
- AllowInterrupts
GFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 33, bone: 0, x_offset: 4.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.5, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(13.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 45, graphic: 7, bone: 0, x_offset: 5.0, y_offset: 8.7, z_offset: 0.0, x_rotation: 90.0, y_rotation: 20.0, z_rotation: 0.0, scale: 0.9, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
- AsyncWait(1.0)
- SoundEffect1(6306)
- SyncWait(9.0)
- SoundEffect1(6349)
- SoundEffect1(6351)
- SyncWait(20.0)
- SoundEffect1(6308)
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(2.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- AsyncWait(5.0)
- Rumble { unk1: 17, unk2: 0 }
- AsyncWait(30.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 5 }