Brawl - Olimar - Subaction - EscapeN

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Stats

IASA: 26
Fully Intangible: 3-20
Subaction Index: 0x43

Scripts

Main

  1. AsyncWait(2.0)
  2. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  3. AsyncWait(20.0)
  4. ChangeHurtBoxStateAll { state: Normal }
  5. AsyncWait(25.0)
  6. AllowInterrupts

GFX

  1. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.8, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(5016)
  3. SyncWait(29.0)
  4. SoundEffect1(5118)

Other

  1. AsyncWait(23.0)
  2. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }