Brawl - Zelda - Subaction - EscapeN
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Stats
IASA: |
26 |
Fully Intangible: |
2-20 |
Subaction Index: |
0x43 |
Scripts
Main
- AsyncWait(1.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(20.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(25.0)
- AllowInterrupts
GFX
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(13.0)
- SoundEffect1(4009)
Other