Brawl - Zelda - Subaction - AttackS3Lw

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Stats

IASA: 40
Hitboxes active: 12-14
Hitbox set 0 hits: 12
Subaction Index: 0x53

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:12-14

Set ID Dmg BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 13 50 88 110 Slash Slash false 7 8
0 1 13 50 88 110 Slash Slash false 7 8
0 2 12 50 88 361 Slash Slash false 7 7
0 3 11 50 88 361 Normal Punch false 6 7

Scripts

Main

  1. Goto(AttackS3S Main 0x10510)

GFX

  1. Goto(AttackS3S GFX 0x68b8)

SFX

  1. AsyncWait(7.0)
  2. SoundVoiceLow
  3. SyncWait(4.0)
  4. SoundEffect1(3958)
  5. SoundEffect1(3964)
  6. SoundEffect1(4064)

Other

  1. SlopeContourStand { leg_bone_parent: 2 }
  2. AsyncWait(9.0)
  3. Rumble { unk1: 17, unk2: 0 }
  4. AsyncWait(43.0)
  5. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 2 }