Brawl - Olimar - Subaction - AttackAirF

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Stats

IASA: None
Auto Cancel Window: 1-5, 31-43
Auto Cancel Lag: 2
Landing Lag: 15
Landing Lag (L-Cancel): 7
Subaction Index: 0x63

Scripts

Main

  1. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  2. AsyncWait(5.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool(EnableLandingLag) }
  4. AsyncWait(30.0)
  5. BoolVariableSetFalse { variable: RandomAccessBool(EnableLandingLag) }
  6. AsyncWait(40.0)
  7. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }

GFX

    SFX

    1. AsyncWait(6.0)
    2. SoundEffect1(53)

    Other

    1. ItemVisibility(false)
    2. AsyncWait(6.0)
    3. RumbleLoop { unk1: 2, unk2: 15 }
    4. AsyncWait(31.0)
    5. ItemVisibility(true)