P+ - Jigglypuff - Subaction - ThrowB
            
            
            
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            Stats
            
                
                    | IASA: | None | 
                
                    | Direction Reverse Frames: | 25, 27 | 
                
                    | Subaction Index: | 0x72 | 
            
            Throw
            Frame: 24
            
                
                    
                        
                            | Dmg | BKB | KBG | Angle | Effect | Sound | Grab Target | Iframes | WDTS | 
                    
                    
                        
                            | 10 | 90 | 30 | 45 | Normal | Kick | AerialAndGrounded | 8 | true | 
                
             
            Scripts
            Main
            - SpecifyThrow(SpecifyThrow { throw_use: Throw, bone: 0, damage: 10, trajectory: 45, kbg: 30, wdsk: 0, bkb: 90, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 8 })
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 3, trajectory: 45, kbg: 100, wdsk: 0, bkb: 40, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Kick, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 8 })
- AsyncWait(24.0)
- ReverseDirection
- ApplyThrow { unk0: 0, bone: 63, unk1: RandomAccessInt(ThrowDataParam1) unk2: RandomAccessInt(ThrowDataParam2), unk3: RandomAccessInt(ThrowDataParam3) }
- AsyncWait(26.0)
- ReverseDirection
GFX
            - AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 33, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(18.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
            - SoundVoiceLow
- AsyncWait(1.0)
- SoundEffect1(112)
- SoundEffect1(114)
- SyncWait(16.0)
- SoundEffect1(112)
- SoundEffect1(114)
- SyncWait(6.0)
- SoundEffectOther2(94)
- SoundEffect1(63)
Other
            - SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 4 }
- AsyncWait(19.0)
- Rumble { unk1: 14, unk2: 0 }
- ScreenShake { magnitude: 1 }
- AsyncWait(32.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 8 }