P+ - Wario - Subaction - ThrowB
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Stats
IASA: |
None |
Direction Reverse Frames: |
55 |
Subaction Index: |
0x72 |
Throw
Frame: 54
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Grab Target |
Iframes |
WDTS |
9 |
60 |
65 |
45 |
Normal |
Unique |
AerialAndGrounded |
8 |
false |
Scripts
Main
- SpecifyThrow(SpecifyThrow { throw_use: Throw, bone: 0, damage: 9, trajectory: 45, kbg: 65, wdsk: 0, bkb: 60, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Unique, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 8 })
- SpecifyThrow(SpecifyThrow { throw_use: GrabInterrupt, bone: 0, damage: 3, trajectory: 40, kbg: 100, wdsk: 0, bkb: 60, effect: Normal, unk0: 0.0, unk1: 1.0, unk2: 1.0, unk3: 0, sfx: Unique, grab_target: AerialAndGrounded, unk4: true, unk5: true, i_frames: 8 })
- AsyncWait(20.0)
- AsyncWait(54.0)
- ApplyThrow { unk0: 0, bone: 478, unk1: RandomAccessInt(ThrowDataParam1) unk2: RandomAccessInt(ThrowDataParam2), unk3: RandomAccessInt(ThrowDataParam3) }
- ReverseDirection
- DeleteAllHitBoxes
GFX
- AsyncWait(6.0)
- Subroutine(0x2bdc4)
- AsyncWait(23.0)
- Subroutine(0x2bdc4)
- AsyncWait(35.0)
- Subroutine(0x2bdc4)
- AsyncWait(48.0)
- Subroutine(0x2bdc4)
- AsyncWait(52.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 478, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(54.0)
- SoundEffect1(111)
- SoundEffect1(112)
- SoundEffect1(1914)
SFX
- AsyncWait(5.0)
- loop 45 times:
- FloatVariableSet { variable: LongtermAccessFloat (0x46), value: InternalConstantInt(ControlStickXAxisRelative) }
- FloatVariableMultiply { variable: LongtermAccessFloat (0x46), value: 0.3 }
- AddVelocity { x_vel: Variable(LongtermAccessFloat(Address(70))), y_vel: Constant(0.0) }
- if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.15)))
- SetVelocity { x_vel: 1.15, y_vel: 0.0 }
- if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.15)))
- SetVelocity { x_vel: -1.15, y_vel: 0.0 }
- SyncWait(1.0)
- AsyncWait(55.0)
- SetVelocity { x_vel: 0.0, y_vel: 0.0 }
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 4 }
- AsyncWait(4.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
- AsyncWait(26.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(39.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(40.0)
- Rumble { unk1: 13, unk2: 0 }
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }
- AsyncWait(54.0)
- ScreenShake { magnitude: 1 }