P+ - Wario - Subaction - Attack11Strong
|
Stats
IASA: |
None |
Subaction Index: |
0x3c |
Scripts
Main
- BoolVariableSetFalse { variable: RandomAccessBool (0xa) }
- AsyncWait(5.0)
- if (ButtonNotPressed value(0))
- IfStatementOr (not(ButtonHeld value(1)))
- BoolVariableSetTrue { variable: RandomAccessBool (0xa) }
- SetAnimationAndTimerFrame(11.0)
- AsyncWait(13.0)
- RemoveFlashEffect
- if (BoolIsTrue RandomAccessBool (0xa))
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 0, set_id: 0, damage: Constant(9.0), trajectory: 270, wdsk: 0, kbg: 70, shield_damage: 0, bkb: 20, size: 4.0, x_offset: 0.0, y_offset: 2.5, z_offset: 5.75, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 1, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hand, clang: true, unk5: true, direct: true, unk6: 0 })
- SyncWait(3.0)
- DeleteAllHitBoxes
- FrameSpeedModifier { multiplier: 1.15, unk: 0 }
- else
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 0, set_id: 0, damage: Constant(13.0), trajectory: 310, wdsk: 0, kbg: 75, shield_damage: 0, bkb: 20, size: 5.5, x_offset: 0.0, y_offset: 3.5, z_offset: 5.75, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Bury, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 400, hitbox_id: 1, set_id: 0, damage: Constant(13.0), trajectory: 361, wdsk: 0, kbg: 25, shield_damage: 0, bkb: 0, size: 5.5, x_offset: 0.0, y_offset: 3.5, z_offset: 5.75, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Bury, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: false, unk4: 0, sse_type: Foot, clang: true, unk5: true, direct: true, unk6: 0 })
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- SyncWait(1.0)
- ChangeHurtBoxStateAll { state: Normal }
- SyncWait(4.0)
- DeleteAllHitBoxes
- AsyncWait(30.0)
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (CharacterExists) }
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(1441799), Bool(true), Bool(true)] }
- AsyncWait(5.0)
- FlashEffectOverlay { red: 247, green: 255, blue: 55, alpha: 100 }
- SyncWait(2.0)
- RemoveFlashEffect
- SyncWait(1.0)
- FlashEffectOverlay { red: 0, green: 185, blue: 255, alpha: 100 }
- SyncWait(1.0)
- RemoveFlashEffect
- SyncWait(1.0)
- FlashEffectOverlay { red: 255, green: 37, blue: 32, alpha: 100 }
- SyncWait(1.0)
- RemoveFlashEffect
SFX
- AsyncWait(13.0)
- Rumble { unk1: 4, unk2: 0 }
- if (BoolIsTrue RandomAccessBool (0xa))
- SoundEffect1(155)
- ScreenShake { magnitude: 0 }
- else
- ScreenShake { magnitude: 1 }
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 86, bone: 478, x_offset: 0.0, y_offset: 0.0, z_offset: 4.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.3, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SoundEffect1(155)
- SoundEffect1(169)
- SyncWait(2.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 11, bone: 478, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.3, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
Other