P+ - Wario - Subaction - Final2
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Stats
IASA: |
None |
Subaction Index: |
0x210 |
Scripts
Main
GFX
- AsyncWait(60.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 11, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 4.426, scale: 0.96, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 11, bone: 400, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 4.426, scale: 1.0, randomize: None, terminate_with_animation: false })
- AsyncWait(80.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 19, bone: 400, x_offset: 2.0, y_offset: 5.0, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 30.0, scale: 1.5, randomize: None, terminate_with_animation: false })
- AsyncWait(95.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 19, bone: 400, x_offset: 2.0, y_offset: 5.0, z_offset: -6.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 30.0, scale: 1.5, randomize: None, terminate_with_animation: false })
SFX
- AsyncWait(10.0)
- SoundEffectVictory(4845)
- SyncWait(41.0)
- SoundEffect1(1895)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- ItemVisibility(false)
- AsyncWait(3.0)
- SlopeContourStand { leg_bone_parent: 0 }
- AsyncWait(53.0)
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 3 }
- AsyncWait(54.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(75.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }