PM3.02 - Lucario - Subaction - AttackHi4Start
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Stats
IASA: |
None |
Subaction Index: |
0x5c |
Scripts
Main
- FloatVariableSet { variable: LongtermAccessFloat (0x49), value: 0 }
- FloatVariableSubtract { variable: LongtermAccessFloat (0x6), value: 2 }
- Subroutine(0x22918)
- loop 4 times:
- FloatVariableSet { variable: RandomAccessFloat (0x5), value: InternalConstantInt(ControlStickXAxisRelative) }
- FloatVariableMultiply { variable: RandomAccessFloat (0x5), value: 0.2 }
- AddVelocity { x_vel: Variable(RandomAccessFloat(Address(5))), y_vel: Constant(0.0) }
- SyncWait(1.0)
GFX
- AsyncWait(11.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 31, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }