PM3.02 - Mewtwo - Subaction - SpecialNCancel
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Stats
IASA: |
None |
Subaction Index: |
0x1b |
Scripts
Main
GFX
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(9371656), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(9371657), Bool(true), Bool(true)] }
- if ((InternalConstantInt(PreviousAction) Equal scalar(279)))
- IfStatementAnd ((LongtermAccessInt(Temp2) GreaterThanOrEqual scalar(6)))
- IfStatementOr ((InternalConstantInt(PreviousAction) Equal scalar(280)))
- SwordGlow(SwordGlow { color: 0, blur_length: 0, point1_bone: 0, point1_x_offset: 0.0, point1_y_offset: 0.0, point1_z_offset: 0.0, point2_bone: 0, point2_x_offset: 0.0, point2_y_offset: 0.0, point2_z_offset: 0.0, delete_after_subaction: false, graphic_id: 9371662, bone_id: 36, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, glow_length: 0.1 })
SFX
Other
- SlopeContourStand { leg_bone_parent: 6 }
- ItemVisibility(true)